NAS.MA.Cr2.1.EQ: How do media artists organize and develop ideas and models into process structures to achieve the desired end product?
NAS.MA.Cr2.1.PK.a: With guidance, form ideas into plans or models for media arts productions.
NAS.MA.Cr2.1.K.a: With guidance, use ideas to form plans or models for media arts productions.
NAS.MA.Cr2.1.1.a: With guidance, use identified ideas to form plans and models for media arts productions.
NAS.MA.Cr2.1.2.a: Choose ideas to create plans and models for media arts productions.
NAS.MA.Cr2.1.3.a: Form, share, and test ideas, plans, and models to prepare for media arts productions.
NAS.MA.Cr2.1.4.a: Discuss, test, and assemble ideas, plans, and models for media arts productions, considering the artistic goals and the presentation.
NAS.MA.Cr2.1.5.a: Develop, present, and test ideas, plans, models, and proposals for media arts productions, considering the artistic goals and audience.
NAS.MA.Cr2.1.6.a: Organize, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering purposeful intent.
NAS.MA.Cr2.1.7.a: Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources.
NAS.MA.Cr2.1.8.a: Structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.
NAS.MA.Cr2.1.I.a: Apply aesthetic criteria in developing, proposing, and refining artistic ideas, plans, prototypes, and production processes for media arts productions, considering original inspirations, goals, and presentation context.
NAS.MA.Cr2.1.II.a: Apply a personal aesthetic in designing, testing, and refining original artistic ideas, prototypes, and production strategies for media arts productions, considering artistic intentions, constraints of resources, and presentation context.
NAS.MA.Cr2.1.III.a: Integrate a sophisticated personal aesthetic and knowledge of systems processes in forming, testing, and proposing original artistic ideas, prototypes, and production frameworks, considering complex constraints of goals, time, resources, and personal limi