Browse Standards
View all PreK-12 NYS Learning Standards in a dropdown list format.
Standard Area - ARTS: NYS The Arts
Standard Area - ARTS: NYS The Arts
Standard Area - CDOS: NYS Career Development and Occupational Studies
Standard Area - CDOS: NYS Career Development and Occupational Studies
Standard Area - CSDF: NYS Computer Science and Digital Fluency
Standard Area - CSDF: NYS Computer Science and Digital Fluency
Standard Area - ELA: NYS Next Generation English Language Arts
Standard Area - ELA: NYS Next Generation English Language Arts
Standard Area - HPF: NYS Health, Physical Education, and Family and Consumer Sciences
Standard Area - HPF: NYS Health, Physical Education, and Family and Consumer Sciences
Standard Area - NY-MATH: NYS Next Generation Mathematics
Standard Area - NY-MATH: NYS Next Generation Mathematics
Standard Area - PE: NYS Physical Education
Standard Area - PE: NYS Physical Education
Standard Area - S: NYS Science
Standard Area - S: NYS Science
Grade Level - S.K: Kindergarten
Grade Level - S.K: Kindergarten
Grade Level - S.1: First Grade
Grade Level - S.1: First Grade
Domain - S.1.PS: Waves: Light and Sound
Domain - S.1.PS: Waves: Light and Sound
Domain - S.1.LS: Structure, Function, and Information Processing
Domain - S.1.LS: Structure, Function, and Information Processing
Performance Expectation - S.1.LS.1.1: Students who demonstrate understanding can use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
Performance Expectation - S.1.LS.1.1: Students who demonstrate understanding can use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
Clarification Statement - S.1.LS.1.1.CS: Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking anima
Clarification Statement - S.1.LS.1.1.CS: Examples of human problems that can be solved by mimicking plant or animal solutions could include designing clothing or equipment to protect bicyclists by mimicking turtle shells, acorn shells, and animal scales; stabilizing structures by mimicking anima
Science and Engineering Practices - PK2.SEP6.2: Use tools and materials provided to design and build a device that solves a specific problem or a solution to a specific problem.
Science and Engineering Practices - PK2.SEP6.2: Use tools and materials provided to design and build a device that solves a specific problem or a solution to a specific problem.
Disciplinary Core Ideas - S.1.LS.1.1.DCI: LS1.A: Structure and Function
•All organisms have external parts. Different animals use their body parts in different ways to see, hear, grasp objects, protect themselves, move from place to place, and seek, find, and take in food, water and air. Plants also have different parts (roots, stems, leaves, flowers, fruits) that help them survive and grow.
LS1.D: Information Processing
•Animals have body parts that capture and convey different kinds of information needed for growth and survival. Animals respond to these inputs with behaviors that help them survive. Plants also respond to some external inputs.
Disciplinary Core Ideas - S.1.LS.1.1.DCI: LS1.A: Structure and Function
•All organisms have external parts. Different animals use their body parts in different ways to see, hear, grasp objects, protect themselves, move from place to place, and seek, find, and take in food, water and air. Plants also have different parts (roots, stems, leaves, flowers, fruits) that help them survive and grow.
LS1.D: Information Processing
•Animals have body parts that capture and convey different kinds of information needed for growth and survival. Animals respond to these inputs with behaviors that help them survive. Plants also respond to some external inputs.
Crosscutting Concepts - CC4.1: The shape and stability of structures of natural and designed objects are related to their function(s).
Crosscutting Concepts - CC4.1: The shape and stability of structures of natural and designed objects are related to their function(s).
Performance Expectation - S.1.LS.1.2: Students who demonstrate understanding can read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.
Performance Expectation - S.1.LS.1.2: Students who demonstrate understanding can read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.
Performance Expectation - S.1.LS.3.1: Students who demonstrate understanding can make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
Performance Expectation - S.1.LS.3.1: Students who demonstrate understanding can make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
Domain - S.1.ESS: Space Systems: Patterns and Cycles
Domain - S.1.ESS: Space Systems: Patterns and Cycles
Grade Level - S.2: Second Grade
Grade Level - S.2: Second Grade
Grade Band - S.K-2: Kindergarten - Second Grade
Grade Band - S.K-2: Kindergarten - Second Grade
Grade Level - S.3: Third Grade
Grade Level - S.3: Third Grade
Grade Level - S.4: Fourth Grade
Grade Level - S.4: Fourth Grade
Grade Level - S.5: Fifth Grade
Grade Level - S.5: Fifth Grade
Grade Band - S.3-5: Third - Fifth Grades
Grade Band - S.3-5: Third - Fifth Grades
Grade Level - S.MS: Middle School
Grade Level - S.MS: Middle School
Grade Level - S.HS: High School
Grade Level - S.HS: High School
Standard Area - SEL: NYS Social Emotional Learning Benchmarks
Standard Area - SEL: NYS Social Emotional Learning Benchmarks
Standard Area - SS: NYS Social Studies Framework
Standard Area - SS: NYS Social Studies Framework
Standard Area - TECH: Learning Standards for Technology (see MST standards under Previous Standard Versions)
Standard Area - TECH: Learning Standards for Technology (see MST standards under Previous Standard Versions)
Standard Area - WL: World Languages
Standard Area - WL: World Languages
Standard Area - Previous Standards Versions
Standard Area - Previous Standards Versions
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